The Etiquette of Email
Simming
Having
explained the mechanics of the E-mail Sim, I'd now like
to go into the more difficult concepts of E-mail sim
etiquette.
In
a true live action role playing game, all of the players
get together to participate in a fantasy game, and one
person, the Game Master (GM) takes on the role of
referee. The GM (Or in the case of the Wraith, CO -
Commading Officer) oversees who takes a turn and when,
and what is allowed and not allowed. In an E-mail Sim,
the burden of what is allowed and not allowed is somewhat
shifted to each of the players. When you post your
creative writing effort, and submit your story to the Sim
group by clicking on the "send" button of your
mailer, YOU are the GM at that point. And being a referee
on a role playing game you should ask yourself a few
questions about your submission.
"Given
my character's biography and established game play thus
far, would my character do this?"
"Given
the Star Trek universe in which we are gaming, would this
possibly happen?"
"Will
this entry greatly affect another player's character, or
disrupt a storyline they are currently pursuing?"
"Have
I used this player's character in a way that is
consistant with their biography and established game
play?"
"Will
my post in any way alter the true Star Trek universe in
which we are gaming?"
Basically
there are two things you have to look out for. The first
is that you do not write anything in your story entry
that will drastically alter the current "story
arc" established by the Commander's Logs. If you
have doubts about an entry, you can always feel free to
send a copy to the GM/CO for approval before posting it
to the group. I do intend to have certain story arcs
(episodes) center around different crew members to ensure
that everyone gets to be "the star" on
occasion. When this happens to your character, you will
be in the spot light so to speak, and the other player's
character entries will take a secondary, or background
role. Likewise, when another character has the spotlight,
it is important that you still post into the Sim, but in
a way that supports the storyline, and the other players.
Join
the Sim
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